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Showing posts with label inevitable. Show all posts
Showing posts with label inevitable. Show all posts
Friday, 22 June 2012
Zelekhut
There are numerous extradimensional creatures, Inevitables, from that deal with those that break the Law. Not little things, like thievery or such, but the Laws of Justice, Promise, Death, Space and Time. Zelekhuts are the ones who pursue those who broke Justice by escaping punishment. These gold and white robots chase after that person and capture them. If said fleeing miscreant happens to be executed by him arm spiked chains or any other reason, well, that's just too bad. Zelekhuts are also the weakest of the Inevitables, so it only gets stronger from here.
I tried to be alter the design into something a bit weirder. In Mechanus (where these things come from), I don't imagine they have the empathy to give their Terminator the somewhat comforting features of a humanoid creature. There's also no reason to have them look like a horse, but work with me here. So I tried to make the Zelekhut more aberrant, like something you really, really wouldn't want chasing after you.
Also replaced the wings with jet engines going on the sides. Because you don't need no stinkin' wings in Mechanus. Jets! If you're gonna catch criminals, you do it with a eyeless, hand-footed, cage-bodied golden centaur with JETS.
In other news, a viewer was so enamoured with my partner's Grisgol that they went and did a spectacular figurine out of it.
Labels:
artist: blanca,
book: monster manual,
CR 9,
inevitable,
lawful,
type: construct
Sunday, 27 March 2011
Varakhut

Varakhuts are the elder, stranger kin of the Kolyaruts , both members of a mysterious family of mechanical creatures known as "Inevitables". Inevitables are the very incarnation of law and order, forged in the pure heart of Mechanus and sent out as agents of balance to bring order to chaos and prevent specific occurances which might harm the natural harmony of spacetime.
Each class of inevitable is responsible for a different aspect of order - Kolyaruts punish oathbreakers, Maruts kill those who unfairly avoid death - Varakhuts are responsible for the defence of deities against those who would depose them. Inevitables are not creatues that engage in worship of any god but understand that the destruction or deposition of these divine powers would bring only chaos. Varakhuts are as such the most powerful among the Inevitables as their natural opponents are strong enough to threaten gods.
We're a week late this week, so we'll be doing a mid-week post at some point to make up. Varakhuts are pretty cool, I like them because I imagine they are from a system older and more fundamental than the gods they protect. Like, the gods will come and go, but the Varakhuts will always be there to protect them.
Labels:
artist: joe,
book: fiend folio,
CR 19,
inevitable,
lawful,
neutral,
type: construct
Sunday, 1 August 2010
Kolyarut

A Kolyarut is a clockwork knight from the plane of Mechanus, a dimension of severe, electronic order where magical machines rule. It is an agent of law and order whose sole purpose is the punishment of those who break contracts, oaths and bargains. A Kolyarut, once set in pursuit of an oathbreaker, relentlessly follows him or her across the planes until justice has been meted out.
Traditional D&D lore gives the Kolyarut a romanesque feel, essentially making it into a robotic legionnaire with a bronze breastplate and flowing red capes. I wanted to make it simpler and scarier, paring it down to an almost skeletal form that seems deceptively delicate whilst still looking like something that would keep following you to the ends of the earth.
Influenced by franco-belgian comic book artists like Moebius and Francois Schuiten. Check them out!
Labels:
artist: joe,
book: monster manual,
CR 12,
inevitable,
Kolyarut,
lawful,
neutral,
type: construct
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