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Showing posts with label book: lords of madness. Show all posts
Showing posts with label book: lords of madness. Show all posts

Sunday, 28 September 2014

Tsochar

The Tsochar is a colonial organism. The tangled-looking body is actually formed of several "strands", each possessing its own functional respitatory, digestive and nervous system. When fused, the creature behaves as a single individual, but strands can be surgically and continue living without the rest, albeit in a weak, animalistic state. An ordinary Tsochar will contain about a dozen strands, while elders are made up of hundreds.

Tsochar are also parasitic organisms, preferring to prey on intelligent beings. The Tsochar works it way inside the body of its host (preferably through a wound) and wedges itself in the spaces between the internal organs. The Tsochar can choose to simply inhabit the body --telepathically coercing the host with threats of pain if necessary-- or completely take over the host's nervous system, killing the mind while keeping the body alive. Obviously, the second option is used most, as few are willing to host a creature that (regardless of alligiance) will eat them from the inside out.

The Tsochar is similar to the Morgh, another wormy creature that is able to puppet bodies. However the Morgh is an undead creature controlling its own withered corpse, while the Tsochar is completely a parasite, highly intelligent, and relies on its host to be living.

I really like parasite monsters, regardless of game or media. Not sure how to explain that particular fancy, but it's always something I've found interesting. There's just something kinda cool / horrifying about another organism invading your body for its own survival.

Next time lets try an image that doesn't have blue and pink in it.

Monday, 23 April 2012

GUEST WEEK: Mind Flayer by Antoine Porcheron


Mind Flayers (also known as Illithids) arrived on the world from some unknown place beyond the stars. They live in the stony corrupt darkness, hidden from the light of the surface world. Of the organized creatures to live in the Underdark, these may be the most feared. While most other races simply kill or enslave interlopers, these creatures take it a step further. We're their cattle; we're the second stage of their growth cycle.

Mind Flayer's feed on the brains of their victims, done by boring holes into their skulls using their tentacles. It's partially the solid matter that makes up a brain that they consume, but a good part of their nutrition is made up of the psychic and other mental energy within it. Though they try to cultivate their food using mind control, they find the taste of slave brain unsatisfying (and it's dangerous, since their greatest disaster involved the freedom of the Githzerai and Githyanki, their racial enemies). The brain of a life well-lived and full of knowledge, willpower and excitement is delicious to the Mind Flayer.

The Mind Flayer is also quasi parasitic. That second stage of the growth cycle I mentioned? An Illithid tadpole is taken from the tank of the Elder Brain, and placed inside a facial orifice of some humanoid creture, where it consumed the brain and grows until the physical structure of the host is changed into their final form.

No wonder these guys are a classic D&D monster.

Kicking off this Guest Week with a fabulous ink wash illustration by Antoine Porcheron. Just look at that snazz. Way to make me look bad.

Saturday, 21 April 2012

Elder Brain


The Underdark is shared by a great number of highly organized malicious creatures. As a contrast to the regimented societal structure of the backstabbing drow, there's the alien society of the equally malicious well-oiled machine of the illithids. The thing that keeps them working in such perfect order? The Elder Brain.

A huge amount of pulsing, sentient brain matter, the Elder Brain is the centre of the illithid cities. Though capable of movement, it mostly spends its life floating in the tanks and pools built for it. It's part leader, part supercomputer, part moral police and part afterlife; in short, it's near deific. It senses the thoughts of all creatures within the city. Not only does this prevent treason, but it also makes the cities notoriously difficult to penetrate.

The life of the mind flayer begins and ends in the tank of the Elder Brain. As little tadpoles, they're placed in its tank, where it feeds off their psychic energy. Those who survive get to become fully formed mind flayers. At the end of an mind flayer's life, the brain is removed from the creature's head and placed in the tank, where it's absorbed by their leader.

Tried to do a little redesigning of this creature (though I ended up with pretty much the same colours, because they just work). The Elder Brain tends to be shown as a bit too human, I think. If you look at the cerebral structures of animals, you find that they have really weird shapes as one part of the brain is more developed for whatever skill the animal has. When you get to simpler animals, they get even stranger. A shark's brain is a strange elongated thing. So I tried to model this a little bit more off an octopus brain with lots of neuron-tentacles.

Guest week starting Monday! It's gonna be neat.