It's been a while since we've posted, so I'm gonna post what the peoples wants: more PCs! (we'll get back to actual monsters soon i'm really sorry).
So we're currently playing the Fangwood Keep campaign as run by Joe. When we came to lieutenant #2, Daigo Longtooth, Joe spun it so that he would face us on 1v1 combat. It the member of our chosen party (it was Fitz-Auk) defeated him, he would surrender. I managed to win with the help of a lot of disarm maneuvers. However, the rest of the party felt like it would've been cool if they'd had a chance for the 1v1.
So alongside the actual campaing, we're gonna be running a little tournament. Each one of us (eight in total), will submit a 7th-level character for a series of 1v1 matches on some custom maps. We're going to be using the duelling and performce rules from Ultimate Combat. It's all going to be quite exciting.
So my submission for the tournament will be Tortella, acrobat-on-sabbatical, a half-orc discovering what it means to be an orc by beating up things and taking their teeth. She actually uses the flowing monk archetype, because I felt that fit the character the best for what I wanted her to be. The whole monks must be lawful thing feels a bit more like a guideline to me anyway.
I've never made a half-orc monk, but I have made a human monk who was raised at a half-orc monastery. I dunno why but orcs and monks have always seemed to just go hand in hand to me, kind of like a 'noble savage' sort of thing.
ReplyDeleteMaybe it's a case of thinking that orcs should be good with their fists.
DeleteMy old 3E half-orc monk "Krunk" was great fun.
ReplyDelete